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Great game, but the last level was a bit too hard, I almost gave up. The player is maybe too slippery, or the level design leaves not enough room to maneuver?
But If tour aiming for a really demanding pixel perfect game, it's perfect.

This was very satisfying and easy to understand. The controls were responsive and I liked the momentum I felt explosive jumping box to box.

Great game! I thought the idea was cool and the controls were really tight. It could have used a bit more juice to be really impressive (maybe music as well) but I thought it was a fun demo.

Thank you for the kind words! Yeah, I kinda ran out of time for music unfortunately. Planning to make a polished post-jam edition though!